RTL UI handling in general
In all well designed systems, an overall RTL user interface is just a display property. Let’s take an example: with English settings your graphical application consists of three columns, from left to right: 1, 2, 3. You probably build up an HTML DOM, or a widget hierarchy with them being the children of their container in this order.
Whatever contents you have in the left column, you want that to be in the right column in RTL locales, and vice versa. The visual order should be 3 on the left, 2 in the center, 1 on the right. However, the logical order is still 1, 2, 3 (your eyes should scan the screen from right to left), and so should be in your software, in the DOM or widget hierarchy. The application’s business logic shouldn’t require any change. It’s solely a display property telling the browser or the graphical toolkit to lay them out in opposite order.
(Story: About 10 years ago, in HTML/CSS an element could have a background image aligned to the left, to the right, or to the left with an additional offset. It was not possible to align it to the right with an additional offset. If an LTR-only webpage used left alignment with an offset, it couldn’t easily be mirrored to RTL, a different technical solution had to be chosen (involving modifications to the DOM, CSS and JS code). This limitation was soon after fixed in CSS.)
Those who RTL-ify a terminal based application should also be able to easily follow this principle. They should be able to add RTL support as a display-only property, not affecting the business logic. The only way to do that is if we make terminal emulators fully symmetrical for the two display directions.